Fire Emblem Echoes: Shadows of Valentia First Impressions

I’ve mentioned a few times in other blog posts that I have very little experience with Fire Emblem. In fact, Fire Emblem Heroes is easily the Fire Emblem game that I’ve spent the most amount of time with. I did play a little bit of Awakening, however. Anyway, I’ve been interested in the new game, Fire Emblem Echoes: Shadows of Valentia, since it was unveiled in a Nintendo Direct back in January. Now I’ve played a few hours of it. So, what do I think? Continue reading

Mario Kart 8 Deluxe: First Impressions

It’s weird to think that Mario Kart 8 is already a three year old game. It really doesn’t feel like that long ago that I bought the game and obsessively played through every grand prix on every difficulty until I had a three star ranking on each one. Now Nintendo has put the game back out on their new Switch platform. Does the game still hold up after three years? And more importantly, is it worth double-dipping? Continue reading

Yooka-Laylee: First Impressions (Xbox One)

I’ve been waiting for Yooka-Laylee for a long time. About two years ago, Playtonic Games, a new studio made up of former Rare developers, launched a Kickstarter campaign to fund the spiritual successor to the Banjo-Kazooie games. I don’t think I’ve ever mentioned it on this blog, but Banjo-Kazooie is one of my all time favorite games. Hearing that a new game in the style of Banjo by some of Banjo’s original developers was reason enough for me to finally contribute to a Kickstarter. I gave enough money for a copy of the game and access to the Toybox demo, and then I waited. Continue reading

Nintendo Switch: First Impressions

Even though it’s only been about four months since the Switch was properly unveiled, the console’s release was a long time coming for me. It was right around two years ago that Satoru Iwata, Nintendo’s president at the time, announced plans for mobile games developed by Nintendo. To ensure their audience that Nintendo wasn’t abandoning the dedicated video game hardware market, he also announced a new console, at the time code named the NX. This resulted in an obsession to figure out what this thing was that held my attention all the way until today. Continue reading

Fire Emblem Heroes: First Impressions

I’m probably the last person who should be talking about Fire Emblem Heroes. I have almost no connection with the series, having only played some of Awakening and all of Tokyo Mirage Sessions #FE. To me, Lucina is the character I play as the most in Super Smash Bros., and the fact that she was in another game is almost irrelevant. That’s not to say I don’t like Fire Emblem, what I’ve played has been great. I just don’t have a lot of experience with it. But despite all that, when Nintendo puts out a new free-to-play mobile game, I need to see what it’s about. Continue reading

Rise of the Tomb Raider: First Impressions

It feels kind of strange writing a “first impressions” piece on a game that came out almost a year ago. I got my copy in March, at the same time that Xenoblade Chronicles X had completely taken over my life, causing it to just sit on my shelf all this. So, the game may be pretty old by now, but it’s new to me. And since the PlayStation 4 release of the game was earlier this week, it’s new to a whole bunch of other people too. So, hey, why not? Here’s my first impressions of Rise of the Tomb Raider. Continue reading

Metroid Prime: Blast Ball First Impressions

Earlier today, Nintendo surprised us by releasing Metroid Prime: Blast Ball on for free on the 3DS eShop. Blast Ball is the competitive multiplayer component of Metroid Prime: Federation Force, which isn’t out until August 19th. This free sample is actually the entire mode and will be playable through September and can even be played with people who bought the retail release. This is all well and good, but how is the game itself? Continue reading